Home > board game design, playtesting, ScatterLand > Playtesting, Playtesting, and more Playtesting

Playtesting, Playtesting, and more Playtesting

December 1, 2010 Leave a comment Go to comments

This past week I’ve been down in Tulsa, playtesting Tulsa Oil with Dan and his sister. I can’t tell you how many times we played the game, but it was a lot. And we tried every conceivable version we could think of, coming up with and discarding possible variants right and left.

We ended up right about where we started, but we sure learned a lot about the game in the process.

We also spent quite a bit of time working on the rules, the graphics, and all that good stuff. We still have a ways to go, but it’s coming along very nicely. Dan’s a wizard (or at least way better than me) when it comes to graphic design.

We still haven’t settled on a theme, but we’re pretty sure we want it to involve islands and ocean exploration. What’s more, we’re thinking Nordic: Norsemen or Vikings or something along those lines. If we go this route, we may even have a title: ScatterLand.

Now the trick is going to be figuring out how to make the game both easy to print and satisfying to play. One or the other is easy; both is hard.

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