Home > board game design, print-and-play, ScatterLand > ScatterLand print-and-play released … finally!

ScatterLand print-and-play released … finally!

January 20, 2011 Leave a comment Go to comments

It’s been a long time coming, but ScatterLand is finally available as a print-and-play. Dan and I have spent the last several months tweaking and re-tweaking, checking and double-checking, buffing and polishing, and generally doing everything we could to get ScatterLand ready, and now it’s done.

What is ScatterLand, you ask? ScatterLand is a game of strategy and deduction for 2-4 players. It takes roughly 30 minutes to play and is suitable for ages 8 and up.

The basic idea is that players are exploring an archipelago in search of islands. The game board consists of a 9×9 array of 81 squares, further divided into nine 3×3 boxes. There are 18 islands total, but these islands aren’t distributed randomly; instead, they are pre-arranged so that two islands occupy each 3×3 box, each row, and each column. What’s more, these islands are initially hidden from view.

Players use logic to determine where the islands are likely to be, but logic alone is not enough: players must also think tactically and strategically in order both to foster their own growth and limit the growth of their opponents.

Why? Players are trying to create island chains: the more islands they connect together, the more points they receive at the end of the game.

On each turn, players uncover a single ocean square, claiming it as their own. If there’s an island there, then they place an island marker of their color on the square; if there isn’t an island there, then they place a boat marker of their color on the square.

And that’s pretty much it. ScatterLand takes no more than five minutes to learn (or to teach), but its gameplay is surprisingly deep. The basic game reminds me a bit of Blokus, while the advanced version with two reminds me more of a 9×9 version of Go.

Check out the ScatterLand page for further details and links to both the rules and twenty additional game boards.

Give it a try, and be sure to let us know what you think. :-)

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