Euronimoes 2.0 Released

I’ve been tinkering with Euronimoes for the last 4 years, and now I’ve finally gotten around to uploading the changes.

I’m biased, of course, but I think the changes have improved the game considerably.  The most significant changes are these:

  1. Improved graphics.  Graphics are never my strong suit, but hey — at least it’s prettier than it was before.  :-)
  2. No points for money at the end of the game.  This prevents players from hoarding money and amassing a large number of negative points.
  3. A limited supply of money.  Players start with two chips each, and there are only a total of 4 chips per player in the game.  This puts a little more pressure on the economy.
  4. A new way to score negative points:  the “bomb.”  Basically, if you get a run that goes all the way from 6 down to 0, you score -3 points.
  5. And finally, some tweaks to the scoring when you play on the upper levels:  -2 for dominoes on the second level, -3 for dominoes on the third, etc.

It’s a simple yet engaging puzzle game that you can play with just a set of dominoes and some poker chips.  Give it a try, and let me know what you think.  :-)

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